It’s been a while since the launch of the last big update, but it appears there’s plenty to look forward to.
The Hearthstone Witchwood expansion is arriving today, with new details confirmed for fans of the hit card game.
Blizzard have confirmed that they have a solid launch plan in place to try and make the release of the new card expansion as smooth as possible.
The Hearthstone Witchwood release time will vary depending on where you live and will roll out on a region-by-region basis, beginning with the Americas, Europe, and Asia, followed by China a short time later.
The development team estimate that The Witchwood will be available for play by the following times:
Americas: April 12 10:00 a.m. PDT
Europe: April 12 7:00 p.m. CEST
Asia: April 13 2:00 a.m. KST / 1:00 a.m. CST
China: April 13 6:00 a.m. CST
As usual with these big releases, players will want to keep an eye out for the latest update from Blizzard themselves.
Past launches has seen the release times change dramatically and it’s definitely something that could happen today.
As Blizzard mention above, these are estimated times for release, meaning that it will all depend on how smooth things go today.
Some players may choose to avoid trying to update the game until the full release has been achieved across all regions.
And for a limited time, Blizzard have confirmed that those players who do log in after the expansion launches, will get three card packs from The Witchwood, free.
The new Witchwood expansion comes with a total of 135 new cards to collect, some of which can be viewed in the gallery above.
A new keyword is being added to the game today, with cards with the Echo keyword able to create a copy of themselves in the player’s hand when played.
What’s more these copies can be played again and again (as long as the player has enough mana) before disappearing at the end of the turn.
The Monster Hunter single player quest is another big part of today’s expansion, but won’t be available to play until around April 26.
MORE WITCHWOOD FEATURES
EVEN/ODD COST CARDS – Several minions in The Witchwood will reward you for building a deck using only even- or odd-cost cards, including two neutral Legendary minions: o Genn Greymane: If your deck has only even-cost cards at the start of the game, your starting Hero Power costs one mana. o Baku the Mooneater: If your deck has only odd-cost cards at the start of the game, your Hero Power is upgraded.
WORGEN CARDS – Gilneans can transform between their human and wolf-like worgen forms, and so can some of the cards in The Witchwood. Each turn a worgen card is in a player’s hand, its Attack and Health are swapped, creating opportunities to play the card at just the right time.
RUSH YOUR FOES – When played, minions with the new Rush keyword can attack other minions immediately, but can’t attack the enemy Hero until the following turn.
MONSTERS VERSUS MONSTERS IN MONSTER HUNT
In The Witchwood’s exhilarating single-player mode, Monster Hunt, Gilneas’ greatest heroes are called to cleanse the forest of this darkness. Similar to the Dungeon Run mode from Kobolds & Catacombs, players will defeat bosses and collect their bounties to build a deck that will keep them alive as they venture deeper and deeper into The Witchwood.